Schedule 1 Customers List

Complete customers spending list with their preferences, weekly budget, spending limit, and max daily spend. Make smarter sales decisions and increase your money.

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Understanding Product Affinities

Product Affinities represent how much a customer likes or dislikes specific product types (e.g., Weed, Meth, Cocaine). This data is directly sourced from game files and plays a crucial role in determining their purchasing behavior.

  • A positive affinity (shown in green on customer cards) indicates a preference for that product, making the customers more likely to buy it.
  • A negative affinity (shown in red) indicates a dislike, meaning the customers are less likely to purchase or may even refuse that product.
  • Zero affinity means the customers are neutral towards the product.

Understanding these affinities helps you tailor your offerings to specific Schedule 1 customers, maximizing potential sales and loyalty. The visual bars on the customer cards provide a quick glance at these preferences.

Max Daily Spend Explained

The "Max Daily Spend" figure you see on customer cards is an estimate of the highest amount a customer might spend with you on a single, very active day. This number changes based on a few factors that come directly from how the game works:

  • Customer's Basic Weekly Budget: Think of this as the customer's typical spending money for a whole week. It's their starting point *before* considering your progress in the Schedule 1 game or any special buying sprees.
  • Your In-Game Rank: As you become more successful in Schedule 1 (for example, moving up from a "Hustler" to a "Kingpin"), customers are generally willing to spend more with you. Your rank gives a significant boost to their potential spending.
  • The Tier within Your Rank: Most ranks also have several levels or tiers (like Hustler I, Hustler II). Each tier further adjusts how much more a customer might be prepared to spend.
  • Special 'High-Spending' Days: This is a key concept based on the Schedule 1 Game's internal design, with information taken from the game files. It refers to a few specific days each week (often around 3 days, according to game data) when customers are inclined to spend much more than usual. These are their 'burst spending' days. On other days, their spending will likely be more average.

How is the 'Max Daily Spend' Calculated? The calculation starts with the customer's basic weekly budget. Then, it adds the bonus from your in-game rank and specific tier. This increased amount is then used to figure out what they might spend on one of their special 'high-spending' days. In simple terms, it takes their increased willingness to spend (thanks to your status) and focuses it into these few peak activity days.

Why can the 'Max Daily Spend' sometimes be higher than their 'Basic Weekly Budget'?

  • Significant Boosts from Rank and Tier: Your success in the Schedule 1 Game (your rank and tier) can greatly increase a customer's base budget. For instance, a top rank like "Kingpin" might make a customer open to spending several times what they normally would.
  • Spending Concentrated on Peak Days: The game mechanics suggest that customers don't spend their absolute maximum every single day. Instead, their enhanced spending power (after your rank and tier bonuses are applied) is concentrated into those few 'high-spending' days. So, on any one of these peak days, they might spend a large portion of their amplified weekly spending potential.
  • It Estimates Peak Spending, Not an Average: The 'Max Daily Spend' isn't meant to show what a customer spends on an average day. Instead, it's an estimate of the *most* they might spend on one of their busiest buying days with you. It reflects these 'burst' spending moments.

For example, let's say a customer usually has a $1000 weekly budget. If you achieve a high rank like "Kingpin," this might make them willing to spend, say, almost four times that amount with you over the course of a week. If the game's settings (from the game files) indicate they have about four 'high-spending' days, then on *each* of those four days, they could potentially spend around $2229. This single-day peak spending is much higher than their original $1000 basic weekly budget because your high rank has boosted their overall spending capacity, and this larger amount is then channeled into those few very active days.

It's important to remember that this is an estimate. The calculation assumes you have already established a strong, loyal relationship with the customer. Actual daily spending can vary based on this relationship level, product availability, their current needs, and other in-game variables. This calculator uses the formulas observed from game mechanics to provide a useful projection for your planning.

Schedule 1 Customers Guide 101

Schedule 1 Customers Guide

We're going to break down everything you should know about Schedule 1 Customers:

  • How to successfully unlock your very first Schedule 1 customers.
  • Decoding what makes each of your Schedule 1 customers unique – their preferred product effects, how picky they are about quality, and where you're most likely to find them.
  • Smart strategies for managing your sales operations, keeping those Schedule 1 customers satisfied, and returning for more.
  • Leveraging dealers effectively so you can make money from your Schedule 1 customers even when busy with other aspects of your empire.
  • The art of building relationships, understanding customer loyalty, and even how addiction mechanics play a crucial role with your Schedule 1 customers.
  • Identifying the VIPs (Very Important Payers!) and the potential troublemakers among your diverse clientele of Schedule 1 customers.

Unlock Your First Schedule 1 Customer: Give 'Em What They Want!

Alright, your first major hurdle is turning ordinary Hyland Point residents into paying Schedule 1 customers. Here's how you do it.

Step 1: Offer Free Samples to your potential Schedule 1 customers

You'll bring new Schedule 1 customers into your fold by offering them a free sample of your product. Your success rate hinges on a few key things:

  • The overall Quality of the product you're offering.
  • Whether that quality meets their Standards.
  • How well do the product's effects align with what that specific customer is looking for?

Bring them your product and offer a free sample. There will be a rate of success depending on the product you offer the customer. If you're successful, they'll be added to your customer base. That first impression counts! If you offer a shoddy product or something they are not interested in, you've wasted your time and goods.  

Step 2: Understand Your Schedule 1 Customers' Needs – Effects, Quality, and Standards

To make those samples count, you must understand what your potential Schedule 1 customers are looking for.

Effects Are Everything in Schedule 1 (Almost!)

Every one of your Schedule 1 customers has a list of "favorite effects" they enjoy. Giving them a sample that includes one or more of these effects dramatically increases your chances of unlocking them and, down the line, can lead to them being more satisfied and possibly paying more. Early in the game, you might create simple mixes like OG Kush with Cuke to produce "Calming" and "Energizing" effects, which some of your initial Northtown Schedule 1 customers will appreciate. It's also worth noting that some effects come with built-in profit multipliers – "Anti-Gravity," "Electrifying," and "Shrinking" are good examples – while others like "Explosive" or "Toxic" offer no financial bonus. So, choosing effects wisely impacts your bottom line!

Using Schedule 1 Effects Calculator (Effects Optimizer) can help you get mixing recipe for any desired effect your customers want.

Quality is King (Especially Later in the Game)

Your products aren't just about effects; they also have distinct quality levels. These are generally categorized as Trash, Poor, Standard, Premium, and Heavenly. You can spot a product's quality by a colored star icon associated with it. This is super important because trying to palm off a low-quality product on a customer who expects Moderate or High is a surefire way to get your sample refused. Some Schedule 1 customers might get aggressive if you insult them with subpar goods!

Unlocking Those Tricky No-Preference Customers in Schedule 1

You'll run into Schedule 1 customers who have "No Preference" listed for their desired effects. Don't scratch your head wondering what special mix they need! For these individuals, specific effects don't matter for the unlock; it's all about the Quality of the product you offer them.  

For customers who have "N/A" listed under "Preferred Effects," you can unlock them by offering any mix as long as the product's Quality meets their minimum standard. 

For example, Schedule 1 customers like Kevin Oakley and Randy Caulfield (found in Downtown) require at least a "Moderate" quality product to be unlocked. Later on, Alison Knight and Karen Kennedy (in Suburbia) will demand "Premium" (or "High") quality stuff. So, for these "N/A" folks, focus on crafting higher-tier goods rather than specific effect combinations. This is a common point of confusion for new players, who might waste resources trying to find a magic effect combo when all that was needed was a better-quality base product.  

The game doesn't always shout these "hidden rules" from the rooftops. Many players learn through frustrating trial and error that quality standards are often the invisible barrier to unlocking new Schedule 1 customers, especially those customers with no listed effect preferences. This is why understanding these mechanics early can save you a lot of headaches and waste products. Offering free samples costs you resources; in the early game, every gram of product counts. An efficient unlocking strategy, knowing what quality and effects to offer to specific types of Schedule 1 customers, is crucial for managing your meager starting resources and growing your customer base quickly.

Quest-Related Unlocks for Schedule 1 Customers

Finally, keep an eye on your quest log! Some in-game missions will specifically require you to unlock certain Schedule 1 customers to progress. A very important early quest is "Dodgy Dealing." To complete it and unlock your first dealer, Benji Coleman, you'll need to successfully unlock and become friendly with Chloe Bowers, Ludwig Meyer, or Beth Penn. The quest objective states: "Dodgy Dealing | Unlock Chloe, Ludwig, or Beth as customers." So, these aren't just optional sales targets; they're vital for expanding your operational capabilities.  

Remember, too, that your overall rank in the game often dictates which regions, and therefore which new tiers of Schedule 1 customers, you can access. You might have the perfect sample for a Suburbia customer, but if you haven't ranked up enough to unlock that area, you won't be able to reach them. It's a two-step process: achieve the rank to unlock the area, then meet the specific customer's sample requirements.  

Here's a quick table to help you get started with unlocking different types of Schedule 1 customers:

Table 1: Quick Guide to Unlocking Key Schedule 1 Customer Types

Customer Type/Example NameTypical RegionTheir Minimum StandardKey to UnlockingExample Unlock Mix Hint (If Applicable)
Early Northtown Regular (Sam Tompson)NorthtownLowLow Quality Sample + Match Effect (Munchies, Athletic, Smelly)Basic OG Kush mix with relevant cheap additives
Downtown 'No Preference' (Kevin Oakley)DowntownModerateModerate Quality Sample (Any Mix)Any well-made Moderate quality product
Suburbia High Standard (Alison Knight)SuburbiaHigh/PremiumPremium Quality Sample (Any Mix)Any well-made Premium quality product
Quest-Critical (Chloe Bowers)NorthtownVery Low/LowMatch Effect (Shrinking, Munchies, Euphoric) & QualityMix targeting her preferences

Manage and Keep Your Schedule 1 Customers Happy (and Paying!)

Once you've started unlocking Schedule 1 customers, the next challenge is managing them effectively. This means knowing where they are, who pays well, and who might cause you trouble.

Know Where to Find Schedule 1 Customers in Every Hyland Point Region

Hyland Point is divided into several distinct regions: Northtown, Westville, Downtown, The Docks, Suburbia, and Uptown. Your Schedule 1 customers are spread throughout these areas. Knowing their general hangouts is essential for two big reasons:  

  1. If you're making deliveries yourself, you can plan efficient routes to save time and gas (or skateboard energy!).
  2. When you start using dealers, you'll want to assign them Schedule 1 customers who are relatively close to their base of operations.

For instance, you'll find your first set of Schedule 1 customers in Northtown. As you climb the ranks, you'll unlock new areas like Westville (at Hoodlum rank) and Downtown (at Hustler rank), each with a fresh batch of potential customers.  

Spot the Spenders: Which Schedule 1 Customers Pay the Best?

Let's be real; some Schedule 1 customers are more profitable than others. Players often categorize themselves as Low, Medium, or High spenders. Figuring out who falls into which category is key to maximizing your income.

While the game might not slap a "High Spender" label on them, the Schedule 1 community is incredibly resourceful. Schedule-1-Calculator.com lists valuable metrics such as "Base Weekly Spend" and "Max Daily Spending" for each of the Schedule 1 customers in Schedule 1 Customers Spending List.  

You'll want to focus on Schedule 1 customers, big spenders, for your direct sales. Names like Geraldine Poon and George Green often come up in discussions as customers you should personally handle to rake in the most cash. One player discussion on Steam breaks it down: "High Spenders - ~$1620 max cash... Alison $1640... George $1700. Geraldine $1620..." and advises, "Low Spenders - Give to dealers. Austin. Beth...". This shows a clear strategy: identify the whales among your Schedule 1 customers and give them your prime attention.  

The value of a customer isn't static. A "low spender" from Northtown might be a decent source of income when you're just starting. However, as you unlock later regions like Suburbia or Uptown, where Schedule 1 customers have higher standards but offer significantly more money, that initial Northtown client becomes less attractive for personal sales. Your definition of a "valuable" customer must evolve with your empire's reach. What was a good personal sale target early on might be better off assigned to a dealer later, freeing you up for more lucrative opportunities.

Here's the data of Schedule 1 customers Spending Limit for Kingpin VI:

Table 2: Schedule 1 Customer Spending List (Kingpin VI)

CustomerAreaBase Max Weekly Spend $Max Daily Spend $
Austin SteinerNorthtown8001371
Beth PennNorthtown500857
Chloe BowersNorthtown500857
Donna MartinNorthtown500857
Geraldine PoonNorthtown12002057
Jessi WatersNorthtown12002057
Kathy HendersonNorthtown8001371
Kyle CooleyNorthtown9001543
Ludwig MeyerNorthtown500857
Mick LubbinNorthtown8001371
Mrs. MingNorthtown500857
Peggy MyersNorthtown8001371
Peter FileNorthtown8001371
Sam ThompsonNorthtown500857
Charles RowlandWestville8001371
Dean WebsterWestville12002057
Doris LubbinWestville500857
George GreeneWestville14002400
Jerry MonteroWestville10001714
Joyce BallWestville500857
Keith WagnerWestville500857
Kim DelaneyWestville8001371
Meg CooleyWestville500857
Trent ShermanWestville500857
Elizabeth HomleyDowntown8001371
Eugene BuckleyDowntown8001371
Greg FiggleDowntown8001371
Jeff GilmoreDowntown8001371
Jennifer RiveraDowntown8001371
Kevin OakleyDowntown8001371
Louis FourierDowntown8001371
Lucy PenningtonDowntown8001371
Phillip WentworthDowntown8001371
Randy CaulfieldDowntown8001371
Anna ChesterfieldDocks10001714
Billy KramerDocks10001714
Cranky FrankDocks10001714
Genghis BarnDocks10001714
Javier PerezDocks10001714
Lisa GardenerDocks10001714
Mac CooperDocks10001714
Marco BaroneDocks10001714
Melissa WoodDocks10001714
Alison KnightSuburbia12002057
Carl BundySuburbia12002057
Chris SullivanSuburbia12002057
Dennis KennedySuburbia12002057
Hank StevensonSuburbia12002057
Harold ColtSuburbia12002057
Jack KnightSuburbia12002057
Jackie StevensonSuburbia12002057
Jeremy WilkinsonSuburbia12002057
Karen KennedySuburbia12002057
Fiona HancockUptown20003429
Herbert bleuballUptown20003429
Jen HeardUptown20003429
Lily TurnerUptown20003429
Michael BoogUptown20003429
Michael BoogUptown20003429
Ray HoffmanUptown20003429
Tobas WentworthUptown20003429
Walter CusslerUptown20003429

Handling Risky Schedule 1 Customers and Avoiding Trouble

Not every transaction with your Schedule 1 customers will be smooth sailing. Some deals and some customers come with added risks.

  • Police Attention: Schedule 1 Customers List tracks a statistic called "Call Police Chance" for various Schedule 1 customers. This is a crucial piece of intel warning that some customers are more likely to bring the heat than others.  
  • Hostile Customers: Beyond the risk of police, some Schedule 1 customers have a reputation for being volatile. Characters like Mrs. Ming and Cranky Frank are known to potentially turn hostile or even violent if a deal goes bad, especially if they are "fiending" due to high addiction levels.  

The most profitable Schedule 1 customers might not always be the safest. A high-spending client could also have a high "Call Police Chance" or be prone to aggression if a deal isn't perfect. This means you're constantly making a risk-versus-reward calculation. Understanding these potential pitfalls, especially with specific notorious Schedule 1 customers, can save you a lot of trouble.  

Hiring Dealers for Your Schedule 1 Customers

As your list of Schedule 1 customers balloons, you'll quickly realize you can't personally handle every sale if you also want to manage production, expansion, and maybe even sleep! That's where your dealers come in – your automated sales force.

Meet Your Dealers: Your Automated Sales Team in Schedule 1

You can recruit six dealers across Hyland Point: Benji Coleman, Molly Presley, Brad Crosby, Jane Lucero, Wei Long, and Leo Rivers. Think of them as employees who will take your product and sell it to assigned Schedule 1 customers. The convenience isn't free; they'll take a 20% commission from their sales.  

Unlocking these dealers is a significant step in growing your empire. It's usually tied to your main quest progression and building up a "Friendly" relationship status with specific Schedule 1 customers with connections to that dealer. For instance, your first dealer, Benji Coleman, becomes available after you progress the "Dodgy Dealing" quest by becoming friendly with either Chloe Bowers, Ludwig Meyer, or Beth Penn. Your interactions with some Schedule 1 customers directly gate your access to these crucial automation tools.  

Assign Smart: Which Schedule 1 Customers Go to Which Dealer?

The core strategy for assigning Schedule 1 customers to your dealers is simple but effective: give them your lower-spending or less profitable customers. This frees up your valuable time to personally handle the "whales" – the high-paying Schedule 1 customers – so you can maximize your take-home profit.

Let's look at your first couple of dealers:

  • Benji Coleman (Northtown): He's your entry-level dealer. Good Schedule 1 customers to assign to Benji are typically the low-spenders in Northtown who have basic effect preferences.
  • Molly Presley (Westville): As you expand into Westville, Molly becomes available. Continue assigning local Schedule 1 customers with modest spending habits or less desirable profit margins to her.

As you unlock more dealers like Brad Crosby in Downtown, Jane Lucero in The Docks, Wei Long in Suburbia, and Leo Rivers in Uptown, you'll apply this same logic, continually optimizing who your dealers serve from your ever-expanding list of Schedule 1 customers.  

Recruiting and using dealers is an investment. They have upfront signing fees (Benji costs $500, Brad $2000, Jane $3000 ) on top of their 20% sales cut. This means you're constantly making a strategic trade-off: is the convenience and time saved by a dealer worth sacrificing profit for a particular group of Schedule 1 customers? This calculation will shift as your empire grows and the value of your time increases.  

Top Tips for keep Your Dealers Selling

To get the most out of your dealers, you need to set them up for success:

  • Stock Them Right: Your dealers need a good inventory. Provide them with various products that align with the known preferences (effects) and quality standards of the specific Schedule 1 customers you've assigned to them. A dealer selling premium goods to very-low-standard Schedule 1 customers won't be very effective.  
  • Addiction Sells: There's some evidence that products with higher addiction ratings tend to be sold more quickly by dealers. This is something to consider when deciding what product lines to supply them with.
  • No Fancy Tricks: Remember, your dealers conduct straightforward sales. They don't employ player-specific tactics like overcharging or slightly underdelivering on orders.
  • Inventory Management: Dealers take a 20% cut but save your precious deal slots while still giving you XP. Optimize by Giving low spenders customers to dealers. Keeping high spenders for yourself. Keep mixes varied, meet customer expectations for each dealer, and swap things in and out if they're not going.

While proximity is often considered important for dealer efficiency, it's not the only factor. If a dealer doesn't have products their assigned Schedule 1 customers want, proximity alone won't magically create sales. Some players even report that dealers seem to "teleport" to their customers, which would downplay the importance of strict geographical assignment. The more nuanced truth is likely that a combination of reasonable proximity and a well-matched, desirable inventory (perhaps with addictive qualities) is key to maximizing your dealers' performance with their Schedule 1 customers. Your dealer strategy will also evolve; what starts as a way to offload a few low-tier Schedule 1 customers can become a vital system for managing a massive distribution network in the late game, requiring more thought about product lines and assignments.  

Increase Relationship and Loyalty with Your Schedule 1 Customers

It pays to be liked! You build positive relationships with your Schedule 1 customers by consistently completing deals, especially when your product perfectly matches their preferred effects and quality standards. Offering those free samples when you first meet them is also a great way to start on the right foot.  

Want a little tip from seasoned players? Giving slightly more products than a customer requested can often boost your relationship with them. However, be warned: if you miss orders they text you about or fail to complete arranged sales, your reputation with that customer can take a nosedive.  

The more deals you conduct with the customer, the more relationship status you'll build over time. You can maintain a good reputation by offering them free samples of new strains they may be interested in. 

Why Do Relationships with Your Schedule 1 Customers Matter?

So, why should you bother making friends with your Schedule 1 customers? Because it unlocks some seriously important game features and benefits!

  • "Friendly" Status: Achieving this level with certain Schedule 1 customers is often required to complete specific in-game quests. For example, the "Dodgy Dealing" quest needs you to become "Friendly" with Chloe, Ludwig, or Beth to unlock your first dealer, Benji. Generally, reaching "Friendly" status with customers connected to potential dealers is how you gain access to recruit those dealers.  
  • "Loyal" Status: This is a major milestone! Getting specific Schedule 1 customers to "Loyal Status" is the primary way you unlock new suppliers, which means access to new base drugs and ingredients.

For example, you need to get Trent Sherman and Meg Cooley (Westville Schedule 1 customers) to "Loyal Status" to unlock Shirley Watts, who supplies Pseudo – the key ingredient for manufacturing meth.  

Similarly, Mac Cooper and Javier Perez (Docks Schedule 1 customers) need to be "Loyal" (or at least very "Friendly") for you to unlock Salvador Moreno, your source for Coca seeds to produce cocaine.  

A Loyal relationship is also a baseline assumption for the calculation of the customers' Max Daily Spend.

Understanding Addiction and Its Impact on Your Schedule 1 Customers

Addiction is a powerful and complex mechanic when dealing with Schedule 1 customers. The addictiveness of your product isn't just a random number; it's calculated based on factors like the base drug type (weed, meth, cocaine), the specific effects imparted by any ingredients you mix in, and sometimes even a "hybrid" bonus for certain combinations. This addiction level seems to be represented as a percentage, likely ranging from 0% to 100%, and you can often see a product's addictiveness rating in its description or a dedicated "addictiveness bar." Top players will use Schedule 1 Mixing Calculator to check the Addiction of every recipe before selling to their customers.

So, what happens when your Schedule 1 customers get hooked?

  • Less Picky (Maybe): Highly addicted Schedule 1 customers are often reported to "happily buy any product," potentially ignoring their usual specific effect preferences. However, don't assume this means you can sell them absolute trash; product quality likely still plays a role in whether they accept the deal and how they react. They might tolerate lower quality than usual, but there's probably a limit.  
  • "Fiending" Behavior: This is a big one. Addicted Schedule 1 customers can enter a "fiending" state. When this happens, they'll actively and sometimes aggressively seek you out, desperate for their next fix. They might even show up at your properties unannounced.  
  • Price Gouging Potential: You can often charge higher prices to, or "extort," your addicted Schedule 1 customers. They're less price-sensitive when they're desperate.  
  • Faster Dealer Sales: Products with higher addiction ratings also tend to be sold more quickly by your dealers, making them an efficient way to move products through your automated channels.  

The game subtly, sometimes not so, nudges you towards producing and distributing more addictive products. It's not just about the immediate profit per sale but also about achieving long-term customer control and generating consistent, urgent demand through the "fiending" behavior of these addicted NPCs. One player on Steam discussion shared a vivid example of this double-edged sword: "Addiction can make you more money. But it can also bring an addicted customer to show up at my compound at 1 am. asking me to stuff. then tried to stab me for saying no." This highlights that while addiction is profitable, it also introduces new risks and management challenges. Another player on Steam discussion confirms the upside: "NPC's that use addictive drugs become addicted. Once addicted, they'll gladly overpay for any product".

VIPs and Problematic Schedule 1 Customers

Not all Schedule 1 customers are cut from the same cloth. Some will become your cash cows, others will be quest-critical, and a few might just be a pain in your side. Learning to identify them is key.

High-Value Schedule 1 Customers to Handle Yourself

You'll want to identify your highest-spending Schedule 1 customers and handle their deals personally to rake in the dough. Why? Because every sale you make directly means you keep 100% of the profit instead of giving your dealer their 20% cut.

Dealing with Problematic Schedule 1 Customers

Then there are the Schedule 1 customers who can bring more trouble than they're worth if you're not careful. Be particularly wary of:

  • Mrs. Ming: she operates a Chinese restaurant where you can purchase an early property. While she's a customer, she's also known to be one of the Schedule 1 customers who can turn violent and attack you if a deal goes sour, especially if she's "fiending" due to addiction.  
  • Cranky Frank: This memorable character (often seen in tighty-whities with a saucepan on his head ) can also become hostile under certain conditions. He's also the source of a notorious bug where he might offer to buy your products for a negative sum in the billions of dollars! 

When dealing with these more volatile Schedule 1 customers, ensure your product quality meets their standards. Be prepared for potentially aggressive reactions if the deal isn't their liking, especially if they're in that "fiending" state.

Schedule 1 Customers You Need for Important Missions

Some Schedule 1 customers are essential for your progression because they act as gatekeepers to new game mechanics, dealers, or suppliers. Make sure you prioritize building relationships with these individuals:

  • Chloe Bowers, Ludwig Meyer, or Beth Penn: As mentioned earlier, you'll need to achieve "Friendly" status with at least one of these Northtown Schedule 1 customers to unlock your first dealer, Benji Coleman, via the "Dodgy Dealing" quest.  
  • Trent Sherman and Meg Cooley: Getting these two Westville Schedule 1 customers to "Loyal Status" is the only way to unlock Shirley Watts, your supplier for Pseudo (needed for meth production).  
  • Mac Cooper and Javier Perez: Similarly, establishing a "Loyal" (or at least very "Friendly") relationship with these two Docks-based Schedule 1 customers is crucial for unlocking Salvador Moreno, who supplies Coca seeds for cocaine.  

Failing to manage your relationships effectively with these key Schedule 1 customers can genuinely halt your progress in expanding your empire and accessing new drug types and automation options.

Pro Tips for Schedule 1 Customer Domination

You've learned the basics of finding, supplying, and troubleshooting your Schedule 1 customers. Let's discuss next-level strategies to truly dominate the Hyland Point market.

Your Time vs. Their Time: Personal Sales or Full Dealer Automation for Your Schedule 1 Customers?

This is a big strategic question you'll face throughout your Schedule 1 career: should you handle sales to your Schedule 1 customers personally or rely on your dealers for automation? The answer usually lies in finding a balance that shifts as your empire grows.  

Personal Sales to your Schedule 1 customers

  • Pros: You keep 100% of the profit from each sale. You also gain more experience points (XP) from direct sales, which is crucial for leveling up and unlocking new game features.  
  • Cons: It's time-consuming, especially as your list of Schedule 1 customers grows. You can only be in one place at a time.

Dealer Automation for your Schedule 1 customers

  • Pros: Dealers provide passive income, selling to their assigned Schedule 1 customers while you focus on production, expansion, or higher-value targets. They save you a ton of running around.  
  • Cons: Dealers take a 20% cut of all sales. Sales made by dealers generally provide you with less XP than personal sales.  

Many experienced players adopt a hybrid approach: "Keep an eye on who orders the most and always offers more money... Those are the ones you should keep for yourself. Give the dealers all the smaller buyers". Another player echoes this: "You really wanna keep all the high-paying Schedule 1 customers for yourself and give the low-paying to the dealers". As your operation scales, your role will naturally shift from being a hands-on street dealer for every one of your Schedule 1 customers to becoming more of a strategic manager, deciding who gets your attention and who gets delegated.  

Schedule 1 Best Customers for Dealers

There are two popular strategies for Dealers' Assignments:

  • Personal Sales + Dealer Sales: Keep the customers who pay the most for yourself and assign the rest to your Dealers
  • Dealer Automation: Assign as many as the customers to your Dealers so you can focus on production instead of selling

Schedule 1 Dealer Assignment Strategy No.1: Personal Sales + Dealer Sales

Benji Coleman - Northtown Dealer

  • Austin Steiner
  • Beth Penn
  • Chloe Bowers
  • Donna Martin
  • Kathy Henderson
  • Kyle Cooley
  • Ludwig Meyer
  • Mick Lubbin

Molly Presley - Westville Dealer

  • Charles Rowland
  • Doris Lubbin
  • Joyce Ball
  • Keith Wagner
  • Kim Delaney
  • Meg Cooley
  • Trent Sherman
  • Jerry Montero

Brad Crosby - Downtown Dealer

  • Mrs. Ming
  • Peggy Myers
  • Peter File
  • Sam Thompson
  • Elizabeth Homley
  • Eugene Buckley
  • Greg Figgle
  • Jeff Gilmore

Jane Lucero - Docks Dealer

  • Jennifer Rivera
  • Kevin Oakley
  • Louis Fourier
  • Lucy Pennington
  • Philip Wentworth
  • Randy Caulfield
  • Anna Chesterfield
  • Billy Kramer

Wei Long - Suburbia Dealer

  • Cranky Frank
  • Genghis Barn
  • Javier Perez
  • Lisa Gardener
  • Mac Cooper
  • Marco Barone
  • Melissa Wood

Schedule 1 Dealer Assignment Strategy No.2: Dealer Automation

Benji Coleman - Northtown Dealer

  • Austin Steiner
  • Beth Penn
  • Chloe Bowers
  • Donna Martin
  • Geraldine Poon
  • Jessi Waters
  • Kathy Henderson
  • Kyle Cooley

Molly Presley - Westville Dealer

  • Charles Rowland
  • Dean Webster
  • Doris Lubin
  • George Greene
  • Jerry Montero
  • Joyce Ball
  • Keith Wagner
  • Kim Delaney

Brad Crosby - Downtown Dealer

  • Ludwig Meyer
  • Mick Lubin
  • Mrs. Ming
  • Peggy Myers
  • Peter File
  • Sam Thomson
  • Meg Cooley
  • Trent Sherman

Jane Lucero - Docks Dealer

  • Anna Chesterfield
  • Billy Kramer
  • Cranky Frank
  • Genghis Barn
  • Javier Pérez
  • Lisa Gardener
  • Mac Cooper
  • Melissa Wood

Wei Long - Suburbia Dealer

  • Alison Knight
  • Carl Bundy
  • Chris Sullivan
  • Dennis Kennedy
  • Hank Stevenson
  • Harold Colt
  • Jack Knight
  • Jackle Stevenson

Leo Rivers - Uptown Dealer

  • Elizabeth Homley
  • Eugene Buckley
  • Greg Figgle
  • Jeff Glimore
  • Jennifer Rivera
  • Kevin Oakley
  • Louis Fourier
  • Lucy Pennington

Managing a Massive Network of Schedule 1 Customers Like a Boss

When you hit the late game and have a truly sprawling network of Schedule 1 customers, micromanaging every single one becomes impossible. This is where high-level automation and strategic delegation shine:

  • Embrace Full Automation: Use Schedule 1 Profit Calculator (Profit Maximizer) to get high-value mixing recipes. Utilize your employees (Botanists to grow, Chemists to mix, Handlers to move product) to streamline your production pipeline. This frees you from the day-to-day grind to focus on high-level strategy, managing your dealers, and personally handling only your most elite Schedule 1 customers.
  • Decentralize Your Operations: Use your purchased properties for production and secondary storage hubs or packaging stations. This means you don't always have to trek back to your main base to resupply or prepare orders for different segments of your Schedule 1 customers.  
  • Dealer Specialization (Advanced): While early on you might give dealers a general mix, in the late game with a wide array of products, you could consider specializing what each dealer carries to cater even more precisely to the collective preferences of their assigned Schedule 1 customers.

Quick Answers for Your Schedule 1 Customer Needs

How many Schedule 1 customers can a dealer handle?

Each dealer can be assigned up to 8 Schedule 1 customers simultaneously.  

Do I need to list products in my app for dealers to sell them?

Generally, no. Dealers can sell items from their inventory you haven't listed for personal sale. You list products in the app primarily for your direct sales to Schedule 1 customers who contact you via messages.  

What's the best way to make Schedule 1 customers happy quickly?

Offer good quality samples that match their preferred effects. Completing deals, especially if you give them slightly more product than they requested, also builds rapport quickly.  

Can I get items back from a Schedule 1 customer after selling to them?

Yes, and there's even an achievement for it! The "Indian Dealer" achievement is unlocked by selling a product to one of your Schedule 1 customers and then successfully pickpocketing that same item back from them.